LATESTRESURRECTION!! [ame=" http://www.youtube.com/watch?v=JexdLCdFYHM"]reel wip - YouTube[/ame] got an update on my reel if you guys wanna give it a go! the idea is to send this out on cd in a cardboard case with the katassassins creed navigation demo I posted before in a folder on the cd (.exe) as well as a .html link to…
Hi, I like to write stuff! Here's my submission for the contest, well the first draft atleast. Feedback much much appreciated! Found him! She didn’t like the bed. It was tall, had very warm and very pink pillows and covers, and the side where her head would be at night was filled with dolls as pink as the rest of the bed.…
Hey guys, just wanted to do a quick plug of the latest and final edition of my Material Manager tool for Maya. Any feedback is welcomed, and I'll keep an eye on this thread for bug reports. Thanks! Material Manager 5.0.0 The Material Manager is an all-in-one interface for quickly interacting with scene materials. Quickly…
Later update than I wanted to, but deadlines and rendering were a pain, so I'm posting late in the week. The computer I was able to use had a slightly different version of UE4 and I'm not sure if that's changed anything or not (I tried to look and download the exact version, but it was either this slightly updated one or…
Hey, been almost a month since posting( been working on it though, life and forgetting to update just getting in the way ). anyway i finished up to portrait for now and started going the final concept. when i got a reply ( which i only saw a few days to a week ago" from you "rapxic". on the concept art thread , so thanks…
compared to some of the block heads on the board i consider you a softy. :) i guess some people look at that pic and laugh because they think its a bug. but there is another group of people that laugh because its a feature. i have not really known any animators who would trade in maya for another app once the have worked…
"Let me spell this out. Sony has designed a console for game developers. Microsoft has designed a console for game publishers. Every hardware and software decision Sony has made has been focused on providing game developers more options and abilities. Every decision Microsoft has made has been focused on providing game…
Being a 3d game artist without technical know-how is always a little bit strange. In a game studio you're not just making art. You're making art that's going to run in real-time for a game. That means you have to think about everything that you take for granted when playing games. You have weapon-models, how do you make it…
@"TorQue[MoD]" Well, after some more digging around I came across something that I haven't seen before(in the many, many threads and vid tuts I've read/watched on lightmaps) It turns out you're not crazy after all. :) This explanation from Epic pretty much wraps up this mystery. It's pretty shit but at least you can move…
Isn't the main selling point of IPS panels not so much color accuracy (which you should be able to achieve with a good quality, properly calibrated TN panel), but rather consistent contrast/color regardless of viewing angle (a lack of color shifting)? TN panels for example, if you've got one for a decent size, you usually…