Hi, My name is Alan. I'm a 3D Environment Artist. I have 3 years of experience in game industry. I have experience in props modeling & texturing. I'm looking for 3D environment freelance work. Please feel free to visit my website or send me an email. Thanks. My Online Portfolio www.egghuang.com My Email egghuang@mac.com
Hi, My name is miica. I am a 3d artist based in Malaysia, I have served in local animation studios producing 3d assets for a long time now. Now I am a fulltime freelancer and looking for freelance jobs, you can check out my works at http://rabbit-ha.tumblr.com/. If you are interested, email me at miicaneo@gmail.com
PDFs are EVIL! It took me almost a full minute to get one of your PDFs to load. I almost thought my browser was gong to crash. I would get your stuff out of PDFs for starters. Also only show your BEST work. It seams as though you have have shown your entire process for every single project (at least in the pdf I looked…
Hey Armed Unity members, We're an indie game development company working on "The Final Stand," a multiplayer survival game inspired from multiple survival game mods like battle royale, minecraft survival games, and other survival mods. We've been working on the game for almost two years and we're going to release in the Q1…
Hi All, I am looking to collaborate with two 3D Character Artists who can help develop our characters for an upcoming Sci-Fi game. We are looking for people who have experience in both hard-surface and organic modeling and know how to texture. There are 2 jobs. One artist will be focused on the helmets and the second job…
Im currently looking for freelance or full time employment. I specialize in Hard Surface props and have created some environments. More projects on my portfolio: https://www.artstation.com/joshschmitt
Hello! Me and 2 other friends are looking for some unpaid portfolio work. our speciality is in environment design, but we are willing to take on any project! We are learning unrealengine 4.
I agree with Thomasp, the hair style you're going for is probably not suited for sculpting or hair cards, at least not the way you're using them. It's not that "you're doing it wrong" that method can work and has been used by a lot of artists over the years, but it leads down a very limited path that has I'm pretty sure…
Hi Polycount, I am currently making a hip dancer/model character, Head/ body still to come. I am looking for some crit on the current outfit, which is based on popular clothing items and styles I found online in spring 2019. I have been trying to use detail normal tiling to increase fabric detail on the clothes which are…
Hi there, im a 3D animator with seven years of experience in both rigging and animating. My primary software is Maya though I do have a bit of experience working in Max as well. I have animated for both film and games and would love to help with your next project. I have pasted a link to my reel below. If this seems like…