Drawing is a good start, personally I find that colour and colour theory is what I see lacking in quite a few artists. They make great models and awesome sculpts but when it comes to textureing or lighting things get a bit bland and uninspired. This makes a massive difference to your skill set, especially if the company…
Unfortunately, I don't have a student email/ID card. I'm 42 and not a current student. I did download the Unreal 4 engine and at least got familiar with importing an asset and applying materials to it. I really liked playing with the materials stuff, the drawing connections between a dialogue box with parameters to an…
This right here is scary as hell! You played wow 68-64 hours a week out of 168. And let's say you had a 45 hour work week. That's 55-57 hours left for everything else including sleep. If you slept 6 hours each day another 42 hours would be lost. Not many hours left man. Just got a bit curious with the numbers when you gave…
Well, you want to mirror your uvs (have the overlap) so that you save texture space. This is critical when trying to optimize meshes to run in game engines. So if you have a texture that will simply repeat (like the right half of a character is the same as the left for example) then make the uv's overlap. This will greatly…
I haven't been able to pump out a lot of stuff lately due to school and lack of motivation :( Photostudy. A foray into cloth. Monkey knight. I'm quite proud of this one :) Some sketches of Renaissance statues. Trying to see how they enhance the human form. Aaand an animation flick I made with three friends of mine for…
well as a final creation it should have a layer of protection ( in this case paint since its a vehicle) you can add later on chips and scratches with a lot of specularity which resemble the metal UNDERNEATH, gives a better feeling overall. check this out and have fun ;)…
Im like sooo there, I was there yesterday. These are the areas I am trying to go versus being another name on another bland game. Hope some of you come. Dorkbots are always cool, (and you get to drink BEER while listening). :::::::::: ************************PLEASE FORWARD FREELY********************* * * *WHAT: December…
LOL hilarious. * Raptor Fun Fact #21 - If you tie a bow around a raptor's neck, it might cause Christmas. Spontaneously. * Raptor Fun Fact #12 - The raptor's natural prey are soft human babies, which are made out of meat. * Raptor Fun Fact #73 - The raptor's natural enemy is the gas-powered internal combustion off-road…
yeah, getting sick of seeing nothing happen with ando and hiro, other then to waste our times. I mean why did they even need to go to India, there wasn't anything there at the moment relevant to the storyline. Now, they are baby sitters. FFS. Oh and why the frack didn't Sylar just use his powers to see if his dad was lying…
AlirezaMorgan - Sorry for dissapearing) R3D is right) You need to study references and try to mimic them as best as you can. Try this resource It has huge ammount of tank references. Our texturing workflow is not very different, from, for example, this . Also you can check out different Substance Painter tutorials in the…