Ok, update! here's two new pics showing off the new attenuation bloom ramping, and the first specular component being re-implemented. The specular needs a secondary fresnal modifier to give it that glancing sheen that skin has, but after that's done it's pretty much ready to release The attenuation blooming and specular in…
One of the big things you would need to do is step back from the work you've done so far. See it from a distance. It seems you might be working too close and doing all these micro details that mess up any real form when seen from a normal game view and at a distance. A game like this wouldn't be fullbright. Take a look at…
Don't waste your time on this crap. I bought it, and it stuttered at low settings on an 8800gts. Mind you I can play Crysis on Very High around 35fps. I patched it and the stuttering got better, but it's still there. It takes 10 seconds to open the inventory screen, and when walking into a new area you can see blank models…
Yeah you guys must have missed the previous post a few months back.. This is one of the most creative and well written shows. ever.. I watched the first season over and over hitting the freeze frame buttons and catching things that i missed the first time, listening to the background conversations and suble clues / hints.…
Since the beginning in 2020, people said this was marketing, this was not possible without certain problems or "1tb" game sizes. I responded with logic and what was seen, with the information available and then the demo was released, it was all confirmed and all the people saying "i'm mr engineer with experience and this…
I can sympathize with this quite a bit. I've been doing this for just over 4 years now and in my first year/18 months I'd do personal work every day during my lunch and after work, then I landed a job which although very enlightening, sapped the energy out of me during the day. After that gig I worked away from home for a…
I went to AI Seattle, back in the early-mid 2000's when the industry was booming and the big deal was having a degree to get your foot into the job field (something I now know to be bullshit, but EVERYBODY told my 19-year-old self that). I had some good teachers and some bad teachers, and lots of well-meaning and competent…
Good job on the animation! Overall the base of the animation is working well. I'm happy to give you some pointers on areas I think you could improve. In the beginning, both of the bad guys (the two background characters) are doing all their acting and body rotations from the upper body only. Their feet and legs are stuck…
Hi Mr Significiant and thanks ! No there is no images here, only procedural noises and patterns which are blended which each others. That marble is still very WIP, I'm trying to figure out how reproduce the mineral feeling you have when you take a look at it, it's next to wood but with more depth in the reflection.…
This a great overview of Lighting, mainly for film, but still applies to general CG work. A great overview of lighting, shadows, composition and general lighting techniques. [ame="http://www.amazon.com/Digital-Lighting-Rendering-2nd-Edition/dp/0321316312/ref=sr_1_1?ie=UTF8&qid=1338223437&sr=8-1"]Amazon.com: Digital…