Hello, I represent a somewhat new game development studio known as SymmetryGames. To get to the point, we are currently about to begin development on our latest game known currently as Prevail. This game is a 3D RPG set in a specialized medieval world. It can help to imagine a game similar to Skyrim, with this: The twist…
If you get a sec today, please take a look at my my newly finished animation "50A, Roland Road", along with my new company website Rivermill Studios. Thanks: http://www.rivermillstudios.com/video_roland.html It was created in Maya and rendered in VRay, with post production and editing done in Adobe After Effects and…
I got a bit of a shock when My supervisor strongly encouraged me away from modeling and towards animation. As a result, I am applying for animation rather than generalist jobs any more. (Basically I am uneven with high polygon models, and a poor texture painter.) So without furhter ado, my Demo reel. 75Meg DivX encoded…
Hey guys :) I've been working on some animations for a university project and was hoping I could get some general feedback or advice for improving the quality of work. I've uploaded some test render videos to YouTube which can be found here: https://www.youtube.com/playlist?list=PLx_e1ifOJ8dqMRcokBDhz1ewBaQCd1yd_ Any…
Hello Everyone, I'm trying to continue pushing this animation and I'm stuck. I'm in blocking plus right now and everything is linear tangent. I'll take any and all critique from camera work to flat out better posing. Thanks to you guys in advice. https://syncsketch.com/sketch/170322#211136 p.s. How do you guys put effects…
New video on using Wall Worm to export an animated prop with a concave hull from 3ds Max. [ame=" https://www.youtube.com/watch?v=fY6UF7lB1T4"]Animated Prop 2013 - YouTube[/ame]
hey, i think you´re doing great. First of you´re got some nice ideas. I´m nit sure if the staging is working well with what you want to show, but that´s up to you buddy. The first think i´ve noticed was the face, i have no idea where he´s looking to be honest. Also the action is all very flat/sideview-ish if you know what…
Greetings fellows. It is been a long time since my latest post here. For a quite some time i had an idea an urge to make some complex project on which i will work on my spare time. So i decided to make an animated short. Need to learn a lot but I am not in a hurry so i will take my time:) I wanted to start this thread…
I started this a couple of days ago and have been working on it off and on. Before I go any further I'd love to get some critiques. I used Maya to animate it and Jason Baskin's Blake character. You can view it here: Character Animation + Sound Clip WIP V.1