Runic Games, creators of Torchlight I and II, is seeking seasoned Artists to join us in our next adventure: Hob, our upcoming action adventure game for PC and Console. We are seeking dedicated team members who work well in a collaborative environment and are passionate about making great games and delivering the best…
Hello Polycount, I am the Lead Environment Artist for Space Dwarves Entertainment. We are currently looking for talented and dedicated artists to join our team for our Steam Greenlit game: Bionic Marine Command. You can check out our Greenlight page at: http://steamcommunity.com/sharedfiles/filedetails/?id=375226006…
Hello everyone! I'll join the contest with a existent skin of my favorite League of Legends character, Infernal Nasus. Hope have time to dedicate to this character between university and my work at studio, so it ll be slow progress. I really like the League of Legends art style and i wish to do something cool. And hope my…
Cubic Space was established in 2012 and has branches in China, England, and other places. At present, with a total of more than 600 employees, we are a national high-tech enterprise dedicated to game art outsourcing and game package services. We have the ability to undertake the whole case of each link, and our team serves…
Awesome work so far! I also agree with Lyte. The steps are too high in density for what it is. If you were to show the overall wireframe for a breakdown shot, everyone's eyes will go directly to those steps and wonder why they have so many loops. Those steps can be flat faces with just beveled edges. You will get basically…
Roflness, I don't think what they are proposing works the way you are describing. I seriously doubt that they intend to set up a dedicated box for each user. (one CPU, one GPU per user) That would kind of defeat the purpose of what they are proposing. I'm still not clear on exactly how they expect to make this thing work…
ya i'm not here to choose anybody's life for them, and i don't think anybody is here trying to discourage you from anything you want to do. i mean if someone had their heart set in this completely, they would make it work. they would just keep at it until they got the ability without the talent. that being said, most…
hey mate ya gotta think of unwrapping logically,think which parts are most important and which are no so,at the moment I think you have leaved to much space for the buttons where other things could use the space....and take it from there. How are you planning to have the charcter carry the gun? (will it just be in the…
I'll agree that L4D's boxy environment art (which isn't always the case, but most of their maps are mostly brushwork and it shows), effects, and weapons leave something to be desired visually (they're serviceable, but not up to Valve's usual standards), but the biggest issue I have with the game is not being able to see…
Wow this is way more people than I thought would be interested. The purpose would be to have a dedicated group of people that will look over your work and give helpful feedback. Please only join if you are serious about taking time to help out others. If we can get a smallish group of dedicated people this will work out…