@proskurinartwork Thanks again, Boris (the mule) has been through a lot, traveling the world with the fatso merchant :) @Smashotron Thanks, part of the game assets are already animated on the gamedev blog (https://breadcrumbsinteractive.com/), not these last ones though.
Just don't get burnt out. You may read on reddit ( http://www.reddit.com/r/gamedev/comments/32cwzn/about_being_burnt_out/ ) how bad your life can become if you work way too much.
Hi, looking for work. I have 2 years experience as 3d artist in Riki group, and 1 year in Gamexy studio now i freelancer, about 1 year and work with gamedev studios in Russia email - kkoverznev@yandex.ru koleman1991@gmail.com Cheers
Found this little gem over at gamedev. Arguably funner than Unreal 2007 and better creative direction too! http://www.gamedev.net/community/forums/topic.asp?topic_id=467483 It's only an alpha build though, so if you tab away it will crash.
Hello everyone and thanks for taking a look ,il mainly be posting 3d stuff unless i make anything else thats good.Im a first year student at a gamedev scool i have a silly reputation youl find out why soon enough.Have fun.
Hi all, this is my first work in gamedev dirrection (and my first work at all). It will be great to know, what another people think about it. I deccided to learn ewerithing about modelling, texturing and rig. Hope it is not to much. Thx for your reply.
http://www.leighvanderbyl.com/texture-painting-faq/ its from vfx industry professional texture artist, but i think is applicable to gamedev. If you wanna do something stylized, paint textures by yourself and use photos for realistic work
Indeed, it is! I've lurked sites like gameartists, cgsociety, gamedev, and the like for years, but I haven't been to Polycount in a very long time. After seeing all the buzz about it's new website, I decided to sign up.