It's a lot of good advice for junior artist and just general advice. But what we never see is advice for the senior and what they can do to help the junior. It's always "juniors should be doing this, not that." I was studying the art style of a very popular hit game recently. Perhaps the biggest selling point of the game…
Hello everyone. I want to do some practice sculpts after my work at studio. I don't have a lot of time, but i really want to update my portfolio with new stuff. I love the Darksiders style, or more recent Wayfinder game, so probably i'll do something similar to that. Wanna start from something chill, so i just sculpted…
Greetings! I am a dedicated 3D Artist with a rich background of 5 years the realm of game development. My journey has been marked by crafting detailed props and immersive Environments for indie games, as well as creating high-quality content for the Unreal Marketplace. My expertise encompasses a broad range of tools and…
For a first person game with modern graphics you probably would bevel an asset like that, especially if you expect players to walk up to them. With normal maps you generally don't need to bevel assets if it wont have a noticeable effect on the silhouette, and for a 3rd person or top down game (or something more stylized)…
Hello clients, I specialize in creating detailed and realistic 3D weapon models for games. My experience and skills allow me to create unique designs that meet the highest industry standards. What I Do: * 3D Weapon Modeling: I create high-quality weapon models with detailed textures and materials. * Concept Design: I…
Apocalyptic Male Character - PC Game https://www.zagreusent.com Game & Animation Studio Follow us: https://www.facebook.com/ZagreusEntertainment https://twitter.com/ZagreusEnthttps://www.instagram.com/zagreusent/ [ AAA - indie price - zagreus zagreusent ze studio character concept high / low poly character & creature game…