@Tiles you can be honest without being horrible like this. Your goal should be to help people while wanting them to still make art. Sometimes tough love can help some personalities, but it's not something I'd risk on a stranger. @jcourtchandler Welcome to the journey! The fact that you are posting and looking for answers…
Thanks for dropping in! I have an exciting post her perfect for you! ;) We are a startup team looking for more talent to join in the early project phase. Now my plan is to set up a good competent and driven team. We are already 4 people joined awaiting your warm welcome!!!! The goal is to have a small scope so we can…
"I joined a forum because there is NOTHING about this online." Does seem as if you've deep dived the interwebs for info and possibly landed on overclock.net as well? It's been ages but from what I can recall that community was probably or more than likely still populated with power users, if nothing else in my opinion…
Hello everyone! My name is Bryan. I am looking for some talented concept artists for my project called Remaining Days. Remaining Days is a multiplayer first person survival-shooter targeting PC, LINUX and MAC as platform. It relays heavily on a day and night cycle. During the day-time phase you will have to find loot…
Nice model, there's only a few things that I can see that I think can be improved. The texture can use a better range in colors and tone, looking at a bunch of skulls you will notice they go from an off-white to a dark brown. I don't think you should go this light, but you can see some of the porous areas around the eyes…
Maybe it's easier to make this inset first and "repair" this later... also depending on the tool.. here in blender: I start with the partly chamfered cuboid (like asked in the other thread).. So because the top and bottom are n-gons a loop/ring select (i always mix the names for the directions up :sweat_smile: ) a…
Hello everyone! My name is Bryan. I am looking for some talented concept artists for my project called Remaining Days. Remaining Days is a multiplayer first person survival-shooter targeting PC, LINUX and MAC as platform. It relays heavily on a day and night cycle. During the day-time phase you will have to find loot…
I'm not too hip on massive customization after seeing the end results. Look at Secondlife or LBP, %95 of the user creative content is ugly as sin therefore making your product look bad. I even think Aion was a little too loose with it's character customization:
In that case, the book and the chest wouldn't be suitable for opening cutscenes either, as they've got some really low poly sections which wouldn't look consistent with the rest of the mesh. You need to decide what the purpose of the asset is and make the mesh suitable for that purpose. Either high res and detailed for a…
Update: Position has been filled, thank you to all who sent in applications! There was way more than expected and we were not able to get to everyone! We’re looking for a remote Concept Artist to create mock-ups and a detailed concept piece for a Proof-of-Concept project. Need help in designing a low-poly sci-fi mechanic's…