Hello ! My setup is highly customized, in part inspired by habits from both Max and Maya while also keeping it compatible with Blender unique systems (like the off-hand manipulation discussed above). I started by first using the default keys and navigation for a while, then modified them manually to have Maya-style…
Pre-Alpha Progress Footage [ame]www.youtube.com/watch?v=8D0VcJR8dHM[/ame] Note: Still an early Prototype; Art assets will be completely remade Contact Information remixgames@gmail.com www.facebook.com/RemixLineofFire www.indiedb.com/games/LineofFire LEAD LEVEL ARTIST Role Overview Remixgames is looking for a self-driven…
Draw & Code are seeking a 3D artist and animator who is hungry to be part of a team of innovators working in immersive and interactive tech. If you are interested in AR, VR, projection mapping and games then read on… With a growing reputation in the exciting world of XR, Draw & Code is a great place to work. Liverpool is a…
Looks like the Nif importer is enabling BoneAsLine for some reason. This option is not available anywhere in the UI, nor through MaxScript. But we can get to it through Python. Select your objects while in link mode and evaluate this python script from the MaxScript Editor (language set to Python). [edit]Sorry pasted as…
Ugh, never mind. Yay for code typos! I got that first set of code to compile and after fixing a stupid code bug, it works. Thanks a ton! I can finally start experimenting ...
Hey guys.... ...quick question.... Which part of my custom code edits the weapon range? As you can see in the image below, I am able to use my fire extinguisher to 'hit' a target from about 90ft, and probably more if i were able to get further back!! The image after that shows my custom weapon code (for projectile). Ive…
Pre-Alpha Progress Footage [ame]www.youtube.com/watch?v=8D0VcJR8dHM[/ame] Note: Still an early Prototype; Art assets will be completely remade Contact Information remixgames@gmail.com www.facebook.com/RemixLineofFire www.indiedb.com/games/LineofFire LEAD LEVEL ARTIST Role Overview Remixgames is looking for a self-driven…
Hello, "First ... excuse-me in advance for my bad english. :poly127:" I'm a coder who has experimented Unreal-Script on UDK during months. So I have fun ... but one thing: I suck at modeling ... and that's the reason why i post here ! :\ So, I 'm currently working on a very simple Tower Defense prototype and I wanted to…
Hey, Im back with another dev update, Im very happy with the results. I learned how to code my own AI and add customizeable outfits using the Mutable plugin. This is just a WIP of my game and I'll be adding the environment and character clothing modeling soon. If I'm missing something , leave a comment below and I can…