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conflig
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What Are You Working On? 2012 Edition
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Re: What Are You Working On? 2012 Edition
Reply by
Stinger88
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Feb 2012
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Stickies
Cross post from the Polycount sketch thread. Join in. http://www.polycount.com/forum/showthread.php?t=94317&page=2
Re: What Are You Working On? 2012 Edition
Reply by
Hideouscreation
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Oct 2012
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Re-creating Lone Druid from Dota 2, Planning on giving him fur unlike his ingame counterpart.
Re: What Are You Working On? 2012 Edition
Reply by
Nick Carver
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May 2012
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Hey guys! I'm currently taking an environment design class at CGMW. Here's my homework for week 2: Cheers!
Re: What Are You Working On? 2012 Edition
Reply by
low_seb
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Oct 2012
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something I working on for my unity project vanguard http://www.polycount.com/forum/showthread.php?t=86121&page=2
Re: What Are You Working On? 2012 Edition
Reply by
mikhga
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Dec 2012
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Finished this for now, using 282 triangles and a 512^2 D/S/G/N texture. Time to move on to something bigger.
Re: What Are You Working On? 2012 Edition
Reply by
dpaynter26
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Apr 2012
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Fixed it up a bit! cross posting from here again http://www.polycount.com/forum/showthread.php?t=94483&page=2
Re: What Are You Working On? 2012 Edition
Reply by
ScribbleHead
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Oct 2012
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Got a bit further, and made a small beach area (still missing lots of props, 2 512x512 textures so far)
Re: What Are You Working On? 2012 Edition
Reply by
Kot_Leopold
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Oct 2012
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Fantastic art all around here! Currently working on Handsome Jack from Borderlands 2. Just a block-out for now:
Re: What Are You Working On? 2012 Edition
Reply by
respawnrt
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May 2012
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My Lancia Stratos is near completion.Bout' 62.000 tris and a 2k texture.Displayed in 3ds max with xoliul shader 2 of course :p
Re: What Are You Working On? 2012 Edition
Reply by
RedRaven
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Oct 2012
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Try as had as I might, I just couldn't strip it down further than 2 tris. I have failed.
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