It's good to have discussion like this. Very helpfull! new update. http://www.digitalfossils.com/Download/VoidWorld-feb-10-11.rar Summary of changes: * Instance feature is added. Instance object can be created/selected/transformed/scaled under object mode. Instance object's instance settings can be modified through…
MightyPea: It would be a good idea that you can report any crashes, bugs and unexpected behaviours in the forum so I can track them down and fix them. It is recommended that you use Edge > Geometry > Calculate Geometry Topologically from one or two selected edges. I will add a new Resymmetry tool to average both sides…
passerby: If I held down Shift+Ctrl I will get your result. Shift+Ctrl is toggle selection in my setting, so I guess you have set Shift for toggle selection. Check you settings in Edit > Customize Tools > Common Modeling Shortcut Tools group. Or you can check it in the SmartTips list, if you want to change the hotkey for…
@Neox IMO your workflow can be done faster by just click the first edge, shift double click the 2nd point edge, and double click the 3rd point edge, and so on instead of firing another command. Anyway guys here's the latest build with changes log as follows: Summary of changes *Two concepts are applied to each StreamLine…
philem: There is a view context menu for each viewport which you can access by clicking the view direction label top-left viewport. make sure the 'Show Polygon' is on. It is for selected polgon only, if off only the edges of the selected polygons will show in red.
I'm trying to use this more and more, but the stability leaves a lot to be desired. I've been trying to create models from start to finish in this, using mostly connect, cut and the translate tools, and I get crashes at least once every hour. I'm quite good when it comes to saving regularly, but nevertheless it's become a…
For ring/loop their should be 2 methods beyond the currently implemented Full and grow/shrink: path and gap/dot. For path you'd get two selected components and select the shortest distance between them. If you store the last selected component you could also have it so multiple path selections can be made one after…
memag: I have improved the 'Select Polygons Inside Selected Edges' feature. I found it difficult to understand the 'Restore Last Selection' bacause I don't know in what cases people will use it. Can you explain more? so I can know when the selection can be snap shot and how it can be restored. storm3: Thanks for all the…
Seems like there's a lot of potential in this, but it's not quite there yet. Was messing around and I believe I found a bug ( or it could just be me not noticing something ) - If you combine two objects you cannot hold shift to select multiple individual edges/verts/faces back and forth between the two. Doing so will cause…