Thanks for the heads up IStonia. Wow! that's some pretty comprehensive stuff, I'm not quite sure I understand what the [A] [A + X] [S + Z] [S + X] [S + Z] combinations do. I have a vague idea but it's going to take some time to get used to it as it's a little dense to penetrate. I wonder if there's a more visual way of…
Anyone having trouble getting ' Mirror ' to work or is it just me? It was me (I think) after selecting Mirror it seems that you have to LMB on the actual object before it works.
instead of it always being stuck on a object or element it stays where you put it. if you select something and hit F6 it will zoom in and make that object the pivot for the camara. similar to hitting f in maya. F6 sets the pivot to the selection and zooms in F7 sets the pivot and zooms so all is visible. how it works now…
Istonia, there seems to be something screwy going on with rotation in the viewport. I was under the impression that it should work like this if 'interest point tumbling' is on: * rotate around contact point of object surface under mouse * if rotating outside mesh use current selection (including subobject selection) * if…
new update. http://www.digitalfossils.com/Download/VoidWorld-Jun-22-12.rar Summary of changes: * A bug in object scaling is fixed. * Selection > Grow/Shrink Loop Selection. It works on vertex/edge/polygon modes. * For primitive tools, if position is not specified and workplane is visible and locked, the new object will be…
I can get the image to work fine now, my problem was that everything is so cluttered where the plane options are that I overlooked the mapping. There is a thing that you can do to make a viewport image, which is what I was talking about. When you have an object in your scene and press the BG image button, you can add an…
I don't know why the image dsappears in your case. The recommended way to create an image plane is to click the "Create" button in the "Create With Image" group. Any way, there is another way to create another kind of Background image. In object mode, select the object, Click to open the "BG Image" tool. Once open it,…
r_fletch_r:Thanks for bringup these good points. To change the view pivot point, Ctrl+Alt+Shit+RMB at a point on the object. You can also pickup this tool's instruction in the SmartTips in view tool group.
i have a question... can we change object's pivot now just like other 3d app...(not only axis..it shoud include position..) i cant't find this feature now...
paul: For object thickness, could be this one Help > Contents > Modeling > Mesh Section > Mesh Shell. I am not familiar with Hexagon at all. Can you explain the spline thickness with a picture or video?