I'm afraid this will drive me insane because I'm sure it will happen again and I will still be oblivious to what caused it... x_x (maybe the two mirror modifiers?) I wish there was a way to tell it "don't create illegal geometry no matter what" (with illegal I mean inside faces) On a separate note, how can I get an object…
Thank you but I don't think this applies to my case. This would be what the modifier should be able to do imo. But as I only have one mesh data I don't really understand how I should edit it two get two positions / rotations out of it 0.o I want to edit the left side and the right side should follow. Just like with a…
Thanks guys for your answers. Different question: I'm building a parking lot right now, and have made a couple of paving stones that I created paving from using multiple arrays. It works great, but now I'd like to randomize the transforms of each individual paving stone so the pavement looks more natural, especially when…
Thought I'd share this in here - an unexpected result of using Duplifaces: I used duplifaces on an Icosphere to get the nice distribution of nibs, but then I wanted to see if the bevel modifier passed its geometry along to the duplifaces (somemodifiers don't actually pass their modified geometry up the chain), which uh...…
Peculiar problem. I have an object with some shape keys, and a subdivision surface modifier on it. I have then created a duplicate for editing purposes (clicked the 'Create duplicate for editing' in the drop-down menu in the Shape Keys window). So far so good, but I didn't remove the subdivision modifier first, so the…