Not sure if this is the place to ask for quick advice, but it is the project I'm currently working on. I'm working on figuring out taking my Hi-Res Sculpt and making it into something usable in a game. Right now I'm hung up on transferring maps from the zBrush sculpt to the Maya Model. So far I have the basic process…
oops - sorry, not been keeping up to date with the forum, so missed all your chaps replies The major issue is organisation and categorisation, so some ideas i have include - Search > its be great to type in "rust" or "dirt" etc and have all the appropriate brushes show up - TABBED BRUSH SECTIONS > The monolithic list of…
@RumbleSushi: A web game for a big US company, I am a the developer for this game. The project starts in 3 weeks but I prototyped in advance to convince the directors on the project to go with tech solution instead of a tile based iso engine. My main reason for this was to have more unique graphics (no tile patterns, long…
great this is working for you! Here's how to exchange arguments between jsx/flash. There's some drawbacks, and a solution, in case you can't live with those drawbacks. PASSING ARGS TO JSX FUNCTIONS: CSXSInterface.instance.evalScript("myFunctionA"); // no argsCSXSInterface.instance.evalScript("myFunctionB",…
renderhjs: I just did a quick test of your camera mapping script: It's working really smooth, very easy to use, thanks a lot man! There's a lot of potential with this :), I feel like I'm making 3d concepts now! Do you have any plans for making it so textures can be baked down with alpha? So It would be possible to work in…
posted a preview release of TexTools 3.0 that includes the recent camera painting script. http://boards.polycount.net/showpost.php?p=1056535&postcount=665 Several things have been tweaked for the script:* non visible faces (backface culling) will not be rendered in the texture map and instead have a magenta color (255 0…
Hey, Working on maxscript tool ToTex. (Render To Texture), already working on it for a few months. http://sven.fraeysweb.be/tools/index.php?page=totex It's a script to make baking a lot easier in 3ds max. The problem with max is that you need to define too much unnecessary settings before you can render something out that…
getting my hands dirty with C++ and ZScript and managed to write a C++ DLL which I can load in a ZScript with FileExecute.... which then continues to host a .NET CLR with a loaded C# dll, which then launches a Python script (we use the same C# dll from Max). C# talks to Python via ZMQ (thanks to Rob Galanakis for…
@c.buliarca: Nice :) I want to get on some Photoshop panel action some time soon again as well. I worked on a camera tracker on the weekend in AIR for a social media driven slot car set. For some reason our mechanical solution was not working reliable enough as the slot cars moved to fast, so we ended up using my web cam…
Made a quick maxscript (the usual first maxscript people probably make) http://travisevashkevich.com/Shareables/CenterExport.zip It's a export script for all Selected Objects which will center the pivot to the object, put it to 0,0,0 and export then put the object back and reset the pivot. Just made it for some stuff I was…