This is something I made a long time ago. Its a floating toolbar for max with customizable buttons. Its source files are stored completely separate from the 3ds max install directory so its really easy to setup with a version control system. I currently have it setup with version control at work so if someone adds a button…
yeah you can do the same in max and even automate it using the volume select (or vol. select) modifier on a grid of vertex points in a mesh. Then apply cubes on all of the selected verts of that mesh - done! But what all of those examples fail to do is picking color values from the mesh texture - or it's uv space. Using…
I started working on a Object Bitmap Collection tool yesterday. I haven't messed with material stuff before, so it's been a good learning process and also kind of frustrating, hehe. I made the Object Info tool just the other day, which shows the object info attached to each object if u want, or is the menu, which resizes…
tested it, feels very nice :) already a lot more lightweight. Some suggestions:* use a ImgTag instead of Bitmap UI control to place the logo at the top. The advantage is that it doesn't show the sunken 3d edge effect and it might look a bit more clean. * I closed it and then wanted to find it back, why was it not in a…
Flash panels tutorial part 3: packaging your extension 2 ways of packaging: * using extension manager using a .mxi file - for simple in-house deploys * manually - for adobe exchange AND if you want to restrict resizing of your panel Yes, you heard right, setting an inital size for your panel or not allowing to resize your…