Game Title: GRYPHON: the Prophecy Character Name: Alkia Race: half-demon / half-human Story: Alkia is starting to turn full demon, but wants to stay human is told that he must kill the demon king in order to stop the transformation and fulfill a prophecy Powers: he is able to wield magical spells while in his human form,…
Actually, I have all the textures done. I just cant put the scenery tags into the map because I don't have the right shaders. Ill be sure to pose an ingame pic when its ready. maybe even a vid. Just to clarify, I made that while part of the team H3MT. However, since I did to all the models and textures (except for bout 2…
the destroyed parkbank is everything but logic keep in mind how the planks are connected to the frame in real life. there are 2 screws on each side of the planks keeping them connected to the frame. if you take physics into account its very unrealistic having the planks hang in this angle the lower plank of the back rest…
CODY: Im really liking your Firefly/Serenity scene its one of my favorite shows. it know its a work in progress but i thought id throw in my 2 cents about issues i see first off. the ship seems too clean. the metal should be a bit more rusty and leaking. remember the ship is very old. and it needs to be more cluttered.…
Sef, try to get your hands on some Kevin Chen material. This man is a walking anatomy reference. Not a muscle atlas reference kind of thing, more like a true Bridgman person. I am taking his 10 weeks anatomy class, and it's all about structure. It all becomes remarkably easy once you get the correct blocks memorized...…
Cool stuff as usual guys (I'm starting to feel like a broken record :) ) Some pics of my current tf2 map. Sorry if the pics are big, only ones I have uplaoded right now. Gonna be adding some more models, paper lamps and whatnot. Basically I'm going for a 'the red and blu teams set up bases in the orient...' theme. I don't…
Yeah, I haven't called the face done...I just needed to move on to the clothing to get a better feel of light reflections and what tones are going to project onto the face from the clothing. I actually have a 2 pixel contours drawing layer that I have over the top of my work that is a direct contour sketch from the actual…
Adam : I know I msg you saying I wouldn't post here, but here are my crits, still : *you lost the focal point *you just tweaked the lowpoly of the tree to make a new one, but the flaws of the original are still here *don't hide your focal point into blurry shit and fog *trees don't grow on cobblestone >_> *WAY WAY WAY too…
Accidentally posted my '09 work in the '08 thread. I'm going to re-write, re-size and update my previous post. I am currently working on a project of mine that I had a while ago that I had drawn an outline, a scene setup, dozens of models/props and a back story to the in first month I had gotten into 3D work. I was very…
ghost-d - very kind of you, turtles all the way :D also you asked about the polycount. its sitting at 5.3K tris atm with a 2048^2 map will most liekly be around 6K when extra pieces are all added in but heres a wireframe for you morte - thanks very much. about the scales i guess they do look a tad standoutish most of the…