[ QUOTE ] ironbear: yes! gogogo tacit math: That hair wins. Was she sculpting friendly, or did you have to fix her up some? Fuse: Probably got a bit carried away with this, but... - I think the chin/bottom lip is throwing the whole thing off. There's a vertical indent which shouldn't really be there. -The eyes don't look…
[ QUOTE ] I use the term mid-poly all the time Not coming down on you or anything gir, but I doubt most people here have modeled anywhere near as many heads as that in our entire careers. Maybe he should get experienced with the basics before doing something like that. [/ QUOTE ] it's cool Per don't worry. at the end of…
too many cool things in this thread, missed out on a whole lot of awesome stuff since last week some favourites - whiteblaizer - really cool scene, great materials bones - wow! superb character! ruz - great basemesh b1lllll - that's a super cool design, more face! thanks for the hello's and feedback doc_rob - cheers for…
Hehe KDR, not bad - however even if you're trying to get away from anime here, you should really choose different material colours, it's kinda defeating the more realistic proportions by having a very cartoony colour and shading style. I'd recommend just applying one material to all the meshes, just a basic grey or…
- Overall scale of the solar system has been brought down at least 50%. - A screw up while shrinking the sun resulted in my figuring out a nice way to create the asteroid belt. - Sorting issues between the different particles in the emitter forced me to move the whole system above the player so that only rarely will they…
Digital mock-up for my Final project for my Printmaking class. I've always liked the whole Russian Constructivist propaganda, so that's what I went with. I can't be absolutely certain the Russian is correct, But from what I can tell it probably is. However, any Ruskies on the board if you see something weird looking with…
JonEdwards: For the graveyard scene i would suggest you take certain parts out of that big texture for the objects and also do some better tiling. The fence: Just do one chunk. (1 vertical bar and one inbetween) Throw that on 32vx16h. The brick wall: Could be 1 64x64 thats tiled over the whole thing. Ladder and woodcross:…
[ QUOTE ] Hey East would you mind going over your painting workflow for that leather? I guess you are painting diffuse and specular at the same time... sounds interesting. I assume you can later export that using zmapper? [/ QUOTE ] I'm only painting the diffuse on the actual polygons, the material I'm using is a modified…
Vitor: that is really cool! I like how unconventional her whole body and clothing is. Very nice style and good character. However I don't quite understand why her pants' belt line is so low. Seems quite unlikely. But either way it's good, keep it up Snowfly: Awesome colours and the guy is very cool! I got the Flynn vibes…
Ho Suprore do you mean that Snake's gun is actually provided by Sigint? I couldn't remember for sure about the first and second mission of the game being both 'naked' or not. Or maybe you mean Boss' (female) gun? I thought it was called a Patriot but then again since I have no gun knowledge I couldn't tell if it's a…