Mark this day red in your calendar folks, cheapy didn't build a gargoyle (with a wang) Although, technically it is pretty damn close to a gargoyle But really nice work, it's a perfect representation of the mascot in 3D. Just the 'hands' seem to be a bit flat.
Making weaponmodels and tweaking the beta3 of my q3arena mod . Take a look if you like - info : http://mods.moddb.com/3983/ and downloads : http://www.captowervincente.de (see mod). Have a few nice days with the family or just happy hollydays, all.
OMG! Andarilho Turnment is still alive? i actually thought you two forgot those crazy ideas... poor us Been terribly busy with unitersity but here is some old old work, about christmas vacations (not really vacations, as even on chritmas day and newyear day i studied like a dog). These are 2 models done to keep sanity on…
Just started on this, I plan to stay away from the usual production pipeline and want to quickly make rouch basemeshes for each piece, and sculpt each piece one after the other - instead of doing the character as a whole. Day one, kneepads!
wait, yeah it is, silly me, I was just looking at the image, I didn't even realize it didn't match up with the uv layout at all...christ, this is what happens when you've been working all day with 0 hours of sleep.
Hi, im pretty new to this forum, or actually i read it for a while but posted only one time... heres a character i finished in the past days... 4982 tris and 2048er maps... i hope i can finish the weapons soon ...
Enix, that's funny man. I worked on ESF for quite some time when they first started. Back in the day I built most of their characters, and the interface, which they still use (yes, it's shitty). Daz, awesome work man. Great likeness.
killing people- looking good so far, future model or just a sketch? did something really quick before I leave to tahoe for a few days of boarding. I really got to work on my lighting among other 2d skills
gmanx that rifle is great! I don't think the grip is too small, fairly similar in size to ones I've seen before at "games day" etc. Are you going to dirty up the blade a bit then? would be nice to see a few nicks and cuts out of that.
Got a Doom3 importer for Maya the other day and did a animation that I've always wanted to do http://flow3d.net/doom.mov Anyone got any ideas of a animation something from doom could do? I'm out of any ideas what so ever