wrapped up this sorta kinda speed sculpt thing based off creaturebox concept art.. You can see the whole thing recorded on my youtube: https://www.youtube.com/watch?v=yP1UxtgFhZE AND there are breakdowns and stuff on my artstation. https://www.artstation.com/artwork/kDdgV6
Hey everyone, here is a fully procedural architecture material I made to play around with shapes and Height map. I wanted to challenge myself with a more complex and original material ! 100 % made with Substance Designer and rendered in Marmoset. Artstation post : https://www.artstation.com/artwork/AqDlD5
Hello there! I'm realizing my 3D portfolio for gaming industry as 3D vehicle artist. I've finished Alfaromeo 33 Stradale. It's a mid-poly model done with Maya, Substance Painter and Marmoset. here there's the link to artstation, i hope you like it. Enjoy https://www.artstation.com/gaucho 👻
From artstation server Download free just click it Yes it is me doing these things, i am feed up with the internet spyware bullshit and electrical radiation: https://cdna.artstation.com/p/assets/images/images/040/993/432/large/david-cruz-thumbnail-superhq.jpg?1630458869 enjoy.
Sup guys. I've been working on this piece past month. It's originally a 2d concept by Andy Walsh. Which was chosen for the bi-monthly environment challenge, made it in ue4 as a real-time environment with some nice animations. Check out my Artstation for the fully looping animation: https://www.artstation.com/artwork/NxOyrb
Finally finished my 10 weeks course with CGMA - UE4 Modular Environments with Cliton Crumpler. I i could learn so much in this 10 weeks, just amazing :) It took me a bit longer then 10 weeks to make all shots presentable :) ArtStation for more pics: https://www.artstation.com/artwork/48Oew4
35 years ago, 26th of April, one of the worst nuclear disasters happened at Chernobyl's reactor #4. The clean up crews, named “liquidators”, were award this medal for their part in the process that followed. This was a short experimental project to explore elements of macro artwork. I have added a load of breakdown images…
Hey there so I finally got around to finish my hair asset from Johan recent class. Yay! here' the link to my artstation https://www.artstation.com/artwork/aYQ9BR and my thread where Ive been working on the rest of the character is here if you feel so inclined https://polycount.com/discussion/224969/wip-wizard-dude
Building my portfolio and this is my latest addition: Here's the Topic with more pics https://polycount.com/discussion/225742/modular-american-diner-real-time-ue4-environment/p1?new=1 Here's the post on Artstation with even more pics https://www.artstation.com/artwork/9mVA2y Download the neon signs free…
Hi I'm Harley, I'm new. I'm currently working on an asset pack for kitchens atm so let me know what you think, what i should add and any advice would be great really. Thank you! Here is some of my other work aswell. Also check out my Artstation: https://harley-palmer.artstation.com/