Reworking an old model I made a few years back. It's a Kappa from Japanese folklore. I don't usually do character stuff anymore so it is a fun exercise for now.
Finally made a thread on this piece. More high-res images to come (and possibly breakdown). http://polycount.com/discussion/178024/old-ibm-datacenter-environment-piece/p1?new=1
some more work on my pirate, added more detail to the hat and his parrot. thread: http://polycount.com/discussion/151867/remaking-an-old-quake-iii-character-i-did/p1
Going back through some old-ish work and made a render of this guy. Might go ahead and get him into Marmoset... (image removed by moderator for breaking the rules. please be considerate of download times.)
Made a diorama with an old ship. More at Artstation: https://www.artstation.com/artwork/zkdvq Wrote a bit about the process at 80 level: http://80.lv/articles/joel-zakrisson-mastering-3d-art/
Starting out some smaller projects along with a long term one. Decided to make some guns as i have access to some rather nice old ones. About to bring this one into Zbrush.
Rez'd this old highpoly mesh for the hard surface challenge long time ago and finally created a lowpoly + texture for it. You can view hi-res and few other renders on my ArtStation page. Thanks~!
Found an old backup from several years ago with half the sphere done, seeing as everyone is in the star wars mood lately i'm gonna try to finish it :) obviously WIP, the plan is to take it all the way
Finally rounded up all the old stuff. Time to move on :) More pictures here (including wireframe and maps) -> https://www.artstation.com/artwork/55Qyg Now up to the new project with a lot of Marvelous Designer practice :D