Hello everyone, I wanted to share a model Ive been working on. I really fell in love with handpainted characters and its what Ive been doing the most. I created a monster from Hob, the upcoming game from Runic Games. I've been really into hand painted pieces and wanted to practice more. You can download the rig and do with…
Hello :) Made a node to composite all baked maps to get an handpainted base to paint over, avoid the hassle of Photoshop ! It saves time, lets you iteraste faster and you don't have to worry if you rebake a lot ( Like I do ). It's also usefull for projects ( Like in UE4 ), when you want to have a clean base setup before…
Howdy folks! Pyapor, that's super rad, man! I'm constantly blown away by all the great stuff going on in here. I hardly ever feel like my stuff is worth showing anymore, but I thought I'd share just a few things! Hopefully it's not too spammy :sweat: I was part of the development team at 5th Cell Media, who were all super…
Hi friends - it's been a while. Pumped about 2016? Me too! I've still got a long way to mastery, but have had some recent epiphanies about how to do certain things, and it's plenty food for motivation. About a year ago I was learning how to rig & skin a 3D model in Max, but here I am still - different model, similar point,…
Nice stuff here as always! Some random, hopefully helpful critics! demigodssw > the texture itself is nice I think, although the red stripes are too blurry in my opinion. What bugs me in the other hand is the blobby aspect of the concrete. I'm sure such concrete barrier, as damaged and worn as they could be, should still…
Cremuss said:Nice stuff here as always! Some random, hopefully helpful critics! demigodssw > the texture itself is nice I think, although the red stripes are too blurry in my opinion. What bugs me in the other hand is the blobby aspect of the concrete. I'm sure such concrete barrier, as damaged and worn as they could be,…
Hi Polycount! This is a big dump because I was too lazy to get all this stuff off my tablet until the other day. Over the last few years I've been drifting more techie. It had actually been...uh...7 years since I messed around with sculpting (and I never was all that good at it back then). Anyway, I started a mostly…
Happy new year everyone! Finally finished up The War Rig I've been working on which is viewable on art station https://www.artstation.com/artwork/lrnyV My main aim was to be able to stand at any distance, be it seriously up close to super far away and the texturing detail to still stand up. The whole truck was made using…