I'm working on a scene in UE4 but decided to take some props to make a small Toolbag 2 scene to capture the mood. Here's a screenshot Here's the Marmoset Viewer Scene Thread link
Finished a Sci Fi Access Panel, inspired by Alien: Isolation and the Alien film. Modeled in Maya, textured in Substance Painter and Photoshop, rendered in Marmoset Toolbag 2. More on my ArtStation
Some new stuff from Aquanox - Deep Descent. Blogpost with more details: http://blog.aquanox.com/1796-2/ Facebook page: https://www.facebook.com/AquaNoxOfficial https://www.youtube.com/watch?v=rrSCh3yEFiA
Wrapped up a smaller project, made a KA-Bar military knife. Modeled in Maya, textured in Substance Painter and Photoshop, rendered in Marmoset Toolbag 2. More images on my Artstation Here
ALEXCATMASTERSUPREME The scene looks great! Little crosspost from the Xcom Art dump, you can see the rest here :) http://polycount.com/discussion/166229/tits-xcom-2-art-dump
Haven't modelled anything in a very long time. Trying out Quixel Suite 2 also so decided to make an ak. Started out with the mag. Screen grab from unity viewport.
Early Access version of my second set of hard surface brushes is released, Final version will include 350+ alphas and 2 - 3 mini tutorials Download - https://www.artstation.com/artwork/rZO1G
Small fanart for Mordecai from Borderlands 2 You can find a turnable 3d model here: https://www.artstation.com/artwork/n240r Textured in Substance Painter, except for hair and fiber scraps.
Hi , I have finished my weapon Lee-Enfield Rifle , rendering Marmoset Toolbag 2 viewer on my artstation https://www.artstation.com/artwork/PERxo I Hope you will like it !
https://www.youtube.com/watch?v=PH1yFvXOx_0 Just finished this bad boy. Dedicated polycount thread (with more pictures) here - http://polycount.com/discussion/165059/cryengine-batmobile-the-bullet-mk-2