spent an extra 30 minutes to get some eyes in there, I think its time for me to move onto the next model. Time spent on this was 3 hours 30 minutes across 2 days from a sphere any critique is welcome, may help with future sculpts :)
eedobaba7726 : Love it Narlyteeth : Looks really interesting so far Ignacio_G :Big thanks BUT before I bake that truck -- I am gonna texture/bake this one : Simple reason,Once I am comfortable with this one I am gonna move that other truck :)
http://linkzelda41.deviantart.com/art/Desdemona-WIP-2-495358889 Note: The teeth will most likely be moved into the mouth after I'm done with the body, retopology, and all that fun stuff. Turntable (SWF): http://linkzelda41.deviantart.com/art/Desdemona-WIP-2-3D-Turntable-495359772
I have been working on this on and off for a few months now, and it's driving me mad. Now my only goal is to just get it finished ASAP and I'm not focused to much on fixing it's problems, as I would rather move onto something else. Comments certainly welcome.
Hi Guys Shameless cut and paste from my WIP thread but here is my Challenger 2 MBT in Theater Entry Spec, currently finished High Poly, moving onto the low. http://www.polycount.com/forum/showthread.php?t=134638 All C and C welcome Whisky
Finished the overall shape of the sexy Swordfish: Now to add a little bit more detail, and then move on to retopo. If you feel like it, you can check out my thread: http://www.polycount.com/forum/showthread.php?p=1997396#post1997396 Any kind of feedback would be hugely appreciated!
Man the spacebus is delayed again... and more clouds :D Played around with this image in After effects to get stuff moving [ame="http://www.youtube.com/watch?v=Qg6QMXIEnb4"]AE Displacement map test - YouTube[/ame] Was fun, but i need to plan it out better next time.
Kyalie, JL-Art, HitmonInfinity, Swizzle, spiderDude Thanks guys! really appreciate the love :D Thank you :) and yep my face rig needs more work. I need to move on to the next project but I'll make sure the next one won't have the same problems
Thanks man! Im thinking about moving the sun or the circle rocks into the spiral more. I think ill have to rotate the whole scene to do that, given how the texture works and Ill be concepting out some forms in that space in 3d I know its still in a concepting phase. :)
Endless source of inspiration in this thread :) Here are few final shots of a scene in UDK I started long ago I could always improve things but I think I need to start working on something new to keep my motivation intact :) I'm late but it's time to move to UE4 now :)