I need some help. I am working on Tidehunter and can import an SMD - but I need the names of the flex shapes that are normally in the fbx. Can someone point me in the right direction?
Hey all... I thought I post a preview of my next project. Here is the concept (The name is still up in the air - I realize that "Cluckles" the chicken is out there): More to come. :) Cheers!
I agree the name is awful. I'll probably rename it when I can think of something better. I'm open to suggestions! Thanks for the feedback guys, I'll take another look on monday.
It seem everyone going to make New Bloom theme set, so here my tribute. Not sure about the set's name at all. Head and weapon slot still need to work a lot
@FAT_CAP Vlad is right. All you need is one image named loadingscreen.png nothing more. Most likely it should be 16:9 and the importer will preview it for you in 16:10 and 4:3 ratios.
Gondar is Bounty Hunter's name, forgive me I come from Warcraft 3 - haha. Man, I was way off. They're all brilliant, though. I especially love the Centaur weapon.
ah man, this still happens I have no idea why. No matter how much I change the mesh or file name it's stuck on the first one I did. anyone have this crap happen?
Probably it's my fault. Didn't notice message about mismatching name in tax information (Though I thoroughly filled new form). Now set is probably never gonna see the light because of that fuckup
Real News: you can just submit OBJs and Targas and that is it? Is that the truth? "General Submission Requirements For geometry source content, we accept .MA or .OBJ For texture source content, use .PSD or .TGA In order to help keep things organized, please maintain our file structure:* Model source content resides in…
Been recently working on this courier, currently named "Mav the Mole Miner" Still playing around with colour variations and adding in details however was after some feedback if possible. Any suggestions would be greatly appreciated, thanks!