Anyone know why the Pugna importer shows his bracers as an ERROR model? In game they're just completely gone but in the importer it covers up a lot of his model and won't look good for presentation shots.
Is anyone having problems with the workshop? Tried to upload my set, but two items didn't upload at all and getting error messages :s Normally f5 will fix it, but not anymor.. Always having problems uploading items...
That happens sometimes, servers crash, click around on other people's items in the workshop and you'll probably get the same error on half of em. Just wait for it to stop (probably in the next couple hours) then try submitting again.
Hi all, I have been trying to submit an item in the workshop for the past few days now but have not been very successful. My LODs and textures are all within budgets. The files compile successfully. The item displays correctly on the character. After naming the item, attaching the thumbnail and description and clicking…
Hmm I've never had that error but ill just share my process, it's quite simple and doesn't have much room for error. - Get your item in the right position, ready for skinning. - Create reference, use the Maya file of the source model as the reference - Duplicate the root bone - Reference editor > remove reference (there…
I tried that and I got the same result. I'm getting the same error with SMD. I've seen tutorial videos where they only selected the weapon bone and the mesh and then exported. I'm not sure what I'm doing wrong.
Cool stuff guys! madzia - nice concept! bounchfx - have you tried using smds? i got the error with fbx but smd seems to work fine. anuxi - cool sculpts!!! hawt koffee - cute hood/hair :)
Guys, I need serious help! For some reason (now that I finished my wings), I get this error message every time I try to submit them. Is the workshop down/disabled or bugged? Or is this just me?
I had this error too popcorn and it was because I put two names as the title. Example: Saurons eye, if I just put sauron it works, try that, worked for me. I thought it was the maps to, maybe this will help someone in the future.
Anyone knows any tutorial or guide to help me understand the _mask1 and _mask2 usage? I tried searching on SDK Index and everywhere but can't find anything that helps, and its a bit hard for me to understand just by trial and error.