https://www.artstation.com/artwork/elvdxb Hey y'all! My latest prop, a quick study in wood. A small prop project for a change! Sculpted in Zbrush, textured in Marmoset. Done under the tutelage of the great onehttps://www.artstation.com/nimlot
Hi! My name is Guido. I'm a professional 3D Artist. I have been working in the gaming industry for about 3 years. I have participated in many projects. I am ready to make models for you, deliver the best quality and make it as fast as possible. Here are some of my skills: - Character creation (HP, LP, Rigging, Texturing) -…
Hello! First time competing in an Art Station Challenge. This part of my progress so far. We are at the last (super stressful but fun week. My WIP submission: link here Painting | Prop Design Painting in grayscale | Prop Design Concept Sketches | Prop Design Silhouettes Sketches | Prop Design
Thank you very much guys! This is the cover art I've created for the game, it is adapted to different aspect ratios to use it in different contexts on the various platforms. I created the logos and the character models as well as some environment props. Matjaž Lamut skined and posed the characters, the rest of environment…
Kick things off with a wee quick block-out of the stylized prop i plan to play around with some particle effects and simple animations once finished the prop itself.
ok im currently working on my portfolio for a junior/grad environment/prop position I figure a series of about 5 high to low poly props will do for major props, then 5 environment scenes/rooms with smaller prop sheets etc for environments. Does that make sense? Anyway. SB stuff so far to follow