Okay..so ive been using mudbox for about 4 years now...since its what my university had, and recently ive been worrying about getting a job as a 3d artist as most want experience with zbrush. Now heres my problem, 1. Ive been trying to use Zbrush on and off for the last few months...but just cant seem to get the hang of…
Eat 3D is your friend when it comes to learning ZBrush. Buy yourself a ZBrush introductory video or two and you'll never have to look at Mudbox again. http://eat3d.com/training_videos
Ive noticed zbrush is used to create characters from scratch..ie dynamesh...but since i work low poly- sculpt - retopo -bake...ive never really felt the need to use zbrush...but now im beginning to consider using it to bulk out characters quickly.. zbrush 4r5 has a mind boggling UI..i find mudbox easier to use tool and…
yea, as others have said its just... -find introduction video tutorial -start using zbrush all the time When I started at Escalation here, all they had was zbrush (I used mainly mudbox). I knew the basics of it, but it was awkward as hell for me at first. I only use mudbox now for painting low poly(we actually have mudbox…
Just use the latest version and jump on board. Yea, there is a lot of stuff in it, but you just learn it one area at a time. If you go thru any intro tutorial from zbrush 3 and on, by the end of it you will have a very good handle on zbrush. All of the stuff added since zbrush 3 hasn't really changed any of the basics (at…
You'll eventually get used to it but a book may accelerate the process. I read a book about ZBrush 3 by the same author and it helped me a lot: [ame="http://www.amazon.com/Introducing-ZBrush-4-Eric-Keller/dp/0470527641"]Introducing ZBrush 4: Eric Keller: 9780470527641: Amazon.com: Books[/ame] I don't know the answer to…
www.digitaltutors.com For the price of one purchased video, you can subscribe for one month, and have thousands of videos on many many different subjects. No I don't work there, but what they offer for the price is a pretty darn good deal. I was debating the same thing you are having trouble with a few months ago. I…
Yep. I read Zbrush Character creation. Basically though, the secret to Zbrush is to understand how much to manipulate the level 1 or 2 mesh and build slowly up to the detail you'll put in at the higher subdivisions...just like Mudbox. Also, seriously look at ZRemesher and Dynamesh functions, and you'll be sculpting much…
honestly i can't think of a reason to turn you down for being mudbox and not zbrush. as long as you can sculpt competently and confidently, that's all that matters. remember that both zbrush and mudbox are considdered secondary apps at the moment. studios will turn people away for lacking maya experience if that's all…