You can show skulls in china as long as the aren't actual skulls. Paintings of skulls (like on that chest), silver skulls, gold skulls, etc. Worked on the china release of Warhammer Online, and I had to do a pass of everything I could find that had a skull and remove it. Which is Warhammer meant everything. It's pretty…
Here is a skull I sculpted in zBrush. Im trying to study the skull, so I can make realistic game characters. Im not trying to make a detailed skull, but I wanted to get the basic formation. Thoughts?. Thank you Polycount friends!.
Hi everyone! I did this skull in Zbrush, adn then rendered it in Blender, Cycles. What do you think about it? If you are interested, you can download it for free on https://www.cgprospect.com/free-3d-models/skull
you can see what brushes are in the pack. 4 skull brushes for GIMP. Free download brushes. Feel free to use them! Link download: Photoshop brushes: http://brushesphotoshop.net/skull-brushes-for-gimp/
To turn a skull into a face, work with two object (subtools) : one being the accurate skull model, and the other being a lump of clay overlapping it. That way you can freely move the shapes in place according to the skull landmarks, without destroying the skull itself.
does anyone have any idea on how to model a skull??? I am supposedly suppose to model a skull for Spike TV. I have been modeling like crazy. Getting tons of skulls off Google and looking up YouTube for skull modeling. Nothing has helped me yet, I really need some help. I know how to do most of the modeling but the angles…
dunno bout you, but i think this shit is pretty fucking awesome: http://www.oucom.ohiou.edu/dbms-witmer/DinoSinuses_3D-viz.htm its 3d scans of various skulls, including a tyrannosaurus skull, and a human skull.