Hey everyone! Great news, so we've gone ahead and released the alpha version of the SDK for Chivalry: Medieval Warfare for those of you who want to create your own everythings for head and limb severing action. Everything you need to know will be found here Anything related to mods and the SDK, as well as support for the…
With some quick help from Lucas of TornBanner I was able to properly get my mesh into the game. After some tweaking I've finally got it lined up correctly. [IMG][/img] Ignore the messy texture, I used the original textures as place holders. This way I can just reimport my files without having to set up a new package.
Spudnik, i totally agree with you. I have throughout all the contest discussions and getting critics about fantasy and other stuff. I personaly favor the thin line between fantasy and realism since, as you said, real armors are most of the time sort of boring, and the contest is after all to make them get sold. And since…
Greetings, noble lords and ladies! Torn Banner is partnering with Epic Games, Steam, Nvidia, and Logitech to bring you: FORTIFICATION: a mapping contest for the Team Objective mode in Chivalry: Medieval Warfare. With prizes totaling more than $25,000 and a chance to have your custom Team Objective map integrated as…
Welcome one and all to the Chivalry: Medieval Warfare Contest. Torn Banner and Polycount have drawn up some battle plans and we'd like to invite you all to the fight. To do battle in this contest, you won't be crossing swords or banging heads on the field of battle. At least not right away. We will needing your blacksmith…
Torn Banner Studios is looking for a talented, team oriented Environment Artist to contribute to our recently released game Chivalry: Medieval Warfare. This is an on-site, full-time, paid position. We are located in Toronto, Canada. Come be a part of our exciting new studio as we continue to pursue our dreams.…
Torn Banner Studios is looking for a talented, team oriented Multiplayer Level Designer to contribute to our recently released game Chivalry: Medieval Warfare. This is an on-site, full-time, paid position. We are located in Toronto, Canada. Come be a part of our exciting new studio as we continue to pursue our dreams.…
Torn Banner Studios is looking for a talented, team oriented Technical Animator to contribute to our recently released game Chivalry: Medieval Warfare, a multiplayer first person slasher. This is an on-site, full-time, paid position. We are located in Toronto, Canada. Come be a part of our exciting new studio as we…
Hello All!!! So lets get this party started :) I will be making head gear based on concept made by Pior: Here is current progress. I made small changes in visor area to reflect the Agata helardry…