Yes, a lot of core work and bug fix has been happening after 2017 release. - I heard 2018 has more than 250 bug fixes. - New rendering API has been developed. - MCG has been improved a lot under the hood. - Qt conversion is still going on. We already got better and more docking in 2018. As more and more legacy UI converted…
There are a few reason for lack of features. - There were many under the hood core work was happening. Qt5 conversion, new rendering API, MCG core work, Converting Paramblock 1 -> 2, security update... - There was a big effort for bugfixes and stabilization. - Last year layoff had a big impact. They are rehiring now. For…
We're dealing with some major weather issues down in Texas! But I managed to whip up this example with some pseudo code in the rollout section. Things to note: * In General, as poopipe mentioned, you operate with the poses stored in the rollout. You only access a custom attribute when opening and closing (loading and…
3dsMax 2020 What's new - Full list Modeling +Enhanced Chamfer modifier * The new Fixed Weight Chamfer keeps a consistent chamfer width. * Weighted chamfer allow chamfer to be controlled on a per-edge basis with crease weights. * New presets allow to save favorite or set default settings. * Added Inset adds edge rings to…