Title: Spirits of the Forest – Winter Light Genre: Animation · Fantasy · Mythology · Emotional Drama · Musical (Family audience · Christmas Special) Estimated runtime: 80 minutes AbraldeStudio launches The Spirits of the Forest on Kickstarter, a 3D animation project. It is an independent film inspired by Galician folklore…
Looks cool! I think you should tighten up the spaces between the trees behind the house though, it's dosn't feel very forest like atm. I can't say i'm very good with colors and what not, but to make it feel more foresty like maybe tint it slightly green?
Trees good. Government bad. Sign the petition please and forward it to your friends. Thanks :D "The government is planning a massive sell off of our national forests. They could be auctioned and fenced off, run down, logged or turned into golf courses and holiday villages. We can't let that happen. We need to stop these…
Hey :) My name is Nicole Sochor. I've been in the game industry for a couple of years, worked at Ubisoft Blue Byte on Assassin's Creed Identity and after that I decided to cofound my own company. At PIXELBRAVE I am currently managing projects and working as a 3D artist. To see more visit: http://pixelbrave.com/ This…
Hi. I'm currently having some issues with exporting a model. I have randomly generated a grass model in Forester Lite, exported it and attempted to import the model into Maya 2013. However, the model appears as several planes bundled together, each with an image of the grass. How would I correct this so the grass model…
For the past few months i'v been working on assets for my forest environment which is going to be a part of my portfolio. I'm using CRYENGINE due to the supreme vegetation/forest rendering (and because it's the engine i'm most familiar with). I'm utilizing mostly photogrammetry/photomodeling techniques to get my assets…
Final Screenshots (see post on page 3) (Many of the image-link in this post are broken, have a look at my website for a complete breakdown of the scene) http://oskarselin.com/forest.html (original post) Project Overview Hello fellow polycount users! In this thread I will share my progress on a forest scene I’m currently…
Your mud textures are great! Definitely looking forward to the breakdown, if you remember :poly121: For the forest, since you're calling it a "fairy forest", I'd include more of the foreground plant(and maybe more variations) and more of the butterflies. I'd also try to get some more variation in the hues and saturation.…