Almighty_gir to fix the the import and export of your tools as in images and models go under Preferences find Importexport and it will let you turn on iflip X, Y, or Z and eflip X, Y or Z; the i stands for import and the e for export. There is also an iswitch YZ and a eswitch YZ. This switches the vector that stands for up…
SOLVED! I think I found the solution. I re-exported as OBJ and made sure to uncheck "Flip YZ-axis (Poser-like)". It worked for my sphere test. I'll try with my gun.
Try the 3D Snap option ("S"). It should allow you to snap your selection to things like pivot,vert, gridpoints. You can choose what you want as "snap location" by rightklick on the 3D-Snap symbol (left of the angel snap). If you select "vert" only you can then move the vert on the YZ plane and snap it to the vert of the…
KDR - Damn, I see a Gunmetal icon. The other team in my old studio at Rage Sheffield made that. Here we go. Dock is Yz, icons powered by AveDesk 1.2, calender is Rainlender with an aero skin, visual style is Longhorn Alternative (Dark).
- Is there a way to mirror UV's across a XY/YZ/XZ plane, like the symmetry modifier? For example Let's say I have a 6 sided die, with each face of the die being composed of 10 polys. Let's say I organize the UV's on the 1 face. Is there any ways I can have max auto organize the polys on the face across from it (the 6 face,…