Perfect, could you try if this works for you when you select an object and run it (paste it in the Maxscript editor and press ctrl+E)? <br><br>ePoly = $.modifiers[#Edit_Poly] -- alias, for convenience<br><br>setCommandPanelTaskMode #modify -- switch to Modify panel so that we can enter subobject mode<br>subObjectLevel = 2…
Edit Poly mod has this function, no such luck for regular Editable Poly base object. $.Edit_Poly.ButtonOp #RemoveEdgeRemoveVertices The best you can do is set a hotkey for PolyTools - Remove Loop.