#ThrowbackThursday Back in 2014 I made this quick sculpt #fanart #JohnnyBravo made with #zbrush recently I #3dprint it and paint it for nostalgia sake you can get the #stl at Cults. https://bit.ly/3RJSX29 #3d #3dartist #3dart #cartoonnetwork #cartoon #stylizedart #miniature #figurine #character #artistforhire
@johnnybrach - thanks! Updates to the back room, thinking about a fountain perhaps, Also new lanterns and maybe working with some tessellation effects for skulls coming out of the wall. Oh! Tons of UV updates :poly122:
KartoonHead: Thanks man! I haven't done much work on the grass yet, hence why it's glowing. re.wind, Snader: Thanks for the feedback guys, I agree that the original shape has a lot more character to it. johnnybrach: Thanks :) Re-built the body of the robot and gave it a new lick of paint, I think this is a definite…
@johnnybevo your going to find that there are a lot of xsi users here, and users of all packages, but most talk will be about actually art and general modeling skills that are transferable between packages. good luck mate, also im a xsi and maya user with a dash of max on the side.
Thanks for the feedback guys! johnnybrach: Ya definitely wanna get more surface detail in there, thinking of perhaps diving into some vertex painting or just sticking with decals, maybe some kinda combo would be good. Zipfinator: Thanks for the awesome crits and references! Ya there's definitely a lot of small details that…
Thank all of you for your warm welcome. I will post some images in a few days. Seems the polycount community is a very active place. That is great. I think will start going through and reading the wiki, looks awesome. Even though i don't update it enough here is a link to my blog http://johnnybevo-digitalart.blogspot.com/.…