Here is a bit of code in C# for a quasi Active Reload in Unity3D. Put this on an object in the scene and run. Can be used for anything that requires timing, use your imagination ;) . More code for stuff on the way. using UnityEngine;using System.Collections;//There are many ways to skin a cat, this is my way. Hopefully it…
We finally know who Jim Parrack is playing in Suicide Squad. The actor will be Jonny Frost, one of Joker’s henchman who was created for the 2008 graphic novel “Joker”, written by Brian Azzarello and illustrated by Lee Bermejo. The Wrap reporter Jeff Sneider reported this news on his “Meet The Press” podcast back in April,…
my alltime favourite, sunshine soundtrack by john murphy [ame] http://www.youtube.com/watch?v=_laZKdi0m2A[/ame] 28 days/weeks later also by john murphy [ame]http://www.youtube.com/watch?v=dMyIG2EKPoE[/ame] and my favourite game music [ame] http://www.youtube.com/watch?v=JhX8OXX-i3k[/ame]
very much. :D since it was announced in 2008 lol. kotor 1 is my top 2 of alltime favs (just underneath ocarina of time), so i was super excited to hear about the MMO. one of my teachers at school had to tell me to stop making SWTOR stuff (i also made 3 or 4 of the lightsabers from the concepts on the website).
A game needs to have an objective, so a way to affect the player's emotions is to make the objective be something that you wouldn't normally do (essentially, to force the player to do something unusual, with no alternatives). An example of this is "Calm Time", an indie game: - http://pewdiepie.wikia.com/wiki/Calm_Time -…
man....i am hoping this doesn't get screwed up. the first deus ex is one of my alltime favorites. and while this video is slick and all....it comes across a little cheesy and melodramatic.