Did a little interview about Little City and some of it's development. Take a look! http://www.renderosity.com/game-developers-use-cinema-4d-to-create-little-city-for-iphone-cms-15824 Thanks again Polycount for being so awesome and encouraging! -bair
Hi again, still not sure how to insert an image into the actual thread but heres a link to another forum with the same images that I was hoping to get feedback on: http://www.gameartisans.org/forums/showthread.php?t=12854 I'd appreciate any advice you can give, mainly on the latest posts, such a the engineer character.…
If you are knocked down in search of Santa, we have for you 1074 3d Santa Claus and 1282 3d Snowmen. All models of the world are on the 3d models' search engine.
No problem, I think the only difference between MIKK and Unreal tangent space in MightyBake is one is Y+ and the other is Y-. For import to substance painter I had a hard time figuring out why the maps looked wrong, but correct in Unreal, turns out substance has different low poly normals if you import triangulated vs not…
I finally had the time to finish this! I have been very busy working a 9-5 studio job and doing freelance in the evenings which left barely any free time for me to work on my own things. It was a tough decision for me but I finally decided to transition to full time freelance because it's been working out well for me. I…