http://www.willhawthorne.com/model_viewer.html Now that I have a stable job again, I've been using my free time to revisit some of my more promising projects. Some tricks that I learned at work have made it possible to pull my Flash Model Viewer out of the closet and spruce it up. This first update is sans-interface, but…
Hey everyone, I have been tasked with writing and optimizing shaders and wanted to get some outside opinions and links to resources while trying to track stuff down on my own. So far I have started a slimmed down (carrying only what we want) standard specular shader. We were getting way too many shader variants with the…
You might want to dial down the anti-CS rhetoric until you use it, I understand change is frustrating but until you can fully compare them, try to refrain from calling one "a crap ass package". Biped isn't that bad once you figure out its features and work flow. Biped isn't my first choice for animation but it's widely…