What an exciting time! I think it's admirable to give 2 years of your youth to something you believe in. All the Judeo-Christian religions urge people to not yolk with unbelievers. I seriously disagree with this idea, but the LDS chruch gives its missionaries a wonderful opportunity to do the exact opposite. It's the…
Thanks guys, both of those suggestions got me further along, but I am having a new problem with my displacement. The displacement is not getting pushed up/down like it should, it also seems to be getting XY values and pushing it off in a diagonal direction. Any ideas? I cant upload an image to imgur for some reason...
I do not specialize in animation but my take on it is that maybe it would benefit to have more movement on the shoulders and back. I like the acting on the character, gives it more personality than just a generic npc but push it further in the walk. It has a decent silhouette so I'd just say keep on pushing the body…
Oh man, I was trying to art to figure out what was bothering me. This, I knew something was off. Also - Push your lighting more man!! looking good so far. I'd suggest pushing the seat model a little bit more, even if they are simplistic, the seats are very blocky I think it's killing the interior.
No biggy Adrian, i would leave the spline for something else and draw all my attention at the push modifier because 3dsMax spline system is hard to swallow and is perhaps outdated. For a plate object have a try with the spherical object below everything and try to "Push-it" so you have a good extrusion to start with (not…
really interesting to see it like that, you can really imagine one tectonic plate being pushed under the other one. I wonder how many million years before it's pushed up far enough to become a new set of islands or even one big landmass connected to japan and maybe mainland china?
Pushed forward a bit (saved in iterations so can go back easily enough if needed) Worked on offsetting a few keys to make it feel more natural, especially on mid roll and the standing back up. Would love more feedback to really push this piece! Thank you. https://syncsketch.com/sketch/147148#178978
jub like it a lot!!.. but for the lowpoly you should try to push the diff-texture a bit more.. i think its too clean at the moment (don´t know.. is this blurrynes bc of the texturesice, the render or the txture?) the boots are stunning.. don´t touch them and the skin is nice too, maybe it could be also pushed a bit more…
shift+click is the same as using the smooth tool its just the quick way of using it. The standard brush just pushes the verts outward as if you were putting bumps on the surface. Inflate not only pushes the verts outward, it also follows the normal of the vertex. So it has an "inflating" effect, just like if you blew up a…
Does the 2D board have anything that's the equivalent to the 3D Board's monthly art challenges? I would love to have something that pushes me on perspective, anatomy, color, or even something where we take an existing concept piece and try and push the design further under specific guidelines. Would anyone else be…