Hello, I am sorta of a beginner / intermediate character artist and I really wanted to study on something that would improve my skills. I studied for 3 years on a videogame course, and honestly it was...really not good. There weren't a lot of options in my country (Portugal), and it was a very "experimental" course at the…
First things first: This is a full-time, fully paid position that requires relocation to Germany. But fret not: We encourage applications from non-EU nationals. If you sign a contract, we will organize your visa and work permit for you. You will be fully supported in finding a nice play to stay, organizing health and other…
This is totally irrelevant, but it vaguely relates to videogames so indulge me, alright? I could write a lengthy essay on how insufferably arrogant the general gaming public is about the content of videogames, seeing as it's something that i always find pretty ridiculous and there's quite a lot of material to cover.…
Apply here! The Department of Art and Computer Science is part of the Inland Norway University of Applied Sciences. Our campus is located in Hamar, Norway near the beautiful lake Mjøsa, and will be in 2018 connected to an industry-standard motion capture studio and a state-of-the-art VR Centre. Job description The position…
Apply here! The Department of Art and Computer Science is part of the Inland Norway University of Applied Sciences. Our campus is located in Hamar, Norway near the beautiful lake Mjøsa, and will be in 2018 connected to an industry-standard motion capture studio and a state-of-the-art VR Centre. Job description The position…
None, I spent most of my life wanting to design/program videogames and then when I went to Uni and actually started doing it, I realised that I hated it so I started to learn about 3D character production instead. Never had an art background before that. I don't believe in natural talent, however I do believe that people…
Please elaborate your "everything is a cube map point" as it's confusing. Cube maps are a poor aproximation of how lighting in the real world works. A followup article specifically relating this more photography geared post to how it relates to videogames is an awesome idea, and I shall endeavor to create one in the near…
The feeling of seeing it fixed was akin to beating a boss in Demon's Souls without co-op. Or like the feeling Salad Fingers gets when he gets a new rusty spoon. I think I'll keep messing around with modeling quite a bit more. When you say "lock, unlock, and lock them again" you mean conform the normals and smooth them and…
agreed. gameplay and cutscenes should all be skip/fast-forward-able and let us quicksave/-reload at all times as an option for the casual player. it's not very entertaining having to repeat some frustrating bit over and over again, nor is searching for the save-point when real-life demands your attention. not everyone has…
There's a difference between eliminating/banning and preventing sales to minors. I'm sure noone at Rockstar except maybe the managers would want GTA to fall into kid's hands. The problem with videogames is that if your kid brings one home he's not supposed to play he can 1. hide it pretty long and 2. if you find out about…