amazing. Truly outstanding. Congrats, and make sure to figure in your taxes, and or have an accountant do it for you, otherwise april 15th isn't gonna be pretty.
@speCter - thanks.Any idea of my mudbox query? @planaria - the current poly count is 2,00,000 :| target is ~15k tris.no I won't animate it. yup that's true that I will have to half of the work but trust me that is tedious too. :P I will start optimizing this manually as suggested by many others too. :) Thanks for the idea…
I've seen laptops for ~1200 euros (and that's including 16% VAT) that come with a better CPU, more RAM (compared to the cheaper Sager model), more HD, etc. Only the graphics card isn't top of the line but rather average (X700s and 6600GT/6800s these days, always a generation behind the current stuff) and the screen is…
@ Sauron: Tweaked the size of the legs and the trench coat's silhouette. Hopefully it's looking more accurate. @P442: I'm planning on having one high model using the zbrush sculpts and one in-game model sitting at around 15,000 polys. The high poly model will be used for some glamor shots with nice lighting (lordy help me,…
https://www.thingiverse.com/ Is what we referred a lot of people to when I worked at a 3D print studio. Its got an education section as well...though looks quite different than when I used it. I would download some models from there and examine them as part of your learning process. I never made too many things with…
Hey guys! I've been putting this off for a while due to being busy with other projects and I don't really enjoy the unwrapping process. But now it's done so I can just focus on (mostly) painting. The lowpoly model and base textures. Decided to go with the blue/red color scheme since it's been my favorite for a long time…