and Finally got around to doing this as well. The substance painter project for my Soul splitter axe is now available for public download. you will need the latest substance painter for this to work. https://gumroad.com/l/qBRYk
Made a few new assets, a banner with two texture variations, a sword (wip textures), a new tent (also wip textures) and an axe.. Also added normals to most of the textures to give them more depth.
Did you read the caption below, william21984? "Reset Xform is an oft-used tool, but it destroys the original axes, bad for animation, bad for modeling too. Xformer 2.0 looks to bring it back WITH A MINIMUM OF HASSLE."
Pretty nice. The materials are handled well, but i can't get a grip on the shape or orientation of some of the forms. The axe blade especially stands out as pretty visually confusing -- the painting makes it look warped in the light.
Followed your tut, and did this. nice technique dude. Might use this technique to make some indian arrow heads and some primitive chiseled rock axes. Like the ones based on Ea Mithic concepts.
Well, that's probably the easiest critique I've ever gotten. Thanks guys :) And resume's my work for the weekend. Any critiques regarding the content, what to axe, what you'd like to see more of? Thanks again.
COMMANDO! A classic Arnold movie culminating in him slaughtering around 200 motherfuckers with guns, bombs, axes, pitchforks, rocket launchers, grenades, knives, and even circular saw blades. Gratuitous oily muscles included.
cool. i like the style, and it's very "orcy" ... his arms seem a little short though! i woulda given him a little more jaw below the lower lip too... and where's his axe!?