Hi, I'm Alex and I'm a 3D Artist with over 3 years of professional experience. I've worked on 2 mobile games, as well as on outsourced asset production. I work on Hard Surface Assets: low poly and high poly; and texturing with the standard PBR workflow. My Artstation Portfolio can be found here:…
We are One Stop Shop for all the Digital Services. Its been more than 6 years we are in the industry and made a strong Global Presence.We have everything in house,we don`t outsource the Jobs further to someone. In every department, we have a team of dedicated professionals guided by passionate Team Leaders and Managers.…
Worked on RAGE for 3 years, here's some stuff I made during that time. It was quite a collaborative project, so some things got outsourced and some things got touched up by alot of different people. I did alot of the early main NPCs, alot of the base parts and textures and alot of kitbashing for making variations of…
Hi there! I am a concept artist and I love to design your characters with story, thought, and smashing outfits. My second love is horror and monsters, so if you have a project looking for a darker touch, let me know! Looking for both remote and permanent relocation and especially interested in becoming a part of an…
Eastern Europe based art outsourcing company is looking for new projects. Services we provide are: - modeling of high- and low-poly assets - texturing - detailing in Zbrush or Mudbox and normal mapping - skinning and animation. Packages we use are: 3dMax, Maya, Lightwave, Zbrush/Mudbox, Photoshop, Deep Paint Flexible…
I would like to present our company: Art-Studio is an outsourcing company focused on creation of graphical assets for computer and video games. Our team consists of dedicated artists, possessing strong technical knowledge and experience in the game design industry. Creation of AAA-class game objects of any complexity…
Hey guys! I recently got just enough free time at work to assemble somewhat of a portfolio for my work on Far Cry 3. I modeled most of the weapons, fixed some outsourced stuff, sculpted some crafting items (on extremely short notice :poly124:) and various other first person or menu props. For the weapons anyway, it was a…
Hey there, it's Thomas from Stellar Horizon, we are a 3d art outsourcing studio based in Indonesia! At Stellar Horizon, we're passionate about creating art solutions for game development projects. Our talented team of artists is dedicated to bringing your creative vision to life. We specialize in crafting 3D Art for Indie…
@Zi0 that rebutal did pass my mind. At this point, I am taking from implication from my lead "We're giving everyone a test" that it's a legal/ethical thing regarding giving everyone a fair chance. I am oddly not too upset about it. The claim is that the test should only take one day, and overlooking it, that looks to be…
@Poppa_Squats - umm... a consortium- you mean like a studio? there are some that went this route successfully but they had to get massive and distributed with Asian labor to pull it off (keywords, virtuos. Massive, Liquid) then uou say you want government sanctioned regulation or unionization ?!? name one effing branch of…