There must be a thread around here with like 7620 posts about it. http://www.polycount.com/forum/showthread.php?t=69164 + the wiki that i've cowardly let down, but it's already a starting point. http://wiki.polycount.com/TeamFortress2
Ken, thanks for taking the time to post. If it works as it should and is customizable I'm all for it. I thought it was a great idea when I first read about it. But I can't say I'm crazy about it right now. I'm Hopeful with the updates I'll like using it instead of just dealing with it as is. Is this the same as filling out…
http://www.polycount.com/forum/showthread.php?t=69806&highlight=goblin+sdk&page=4 alright this psd is not mine, but vrav posted a very cool PSD in the goblin SDK thread, its the last post on the page :) -Will
Another update on the Fish Butler I am working on. He is coming together really well, but I am still touching up a lot of the textures and setting up the lighting/render setup for this guy too. Critiques are welcome. If anyone has any suggestions on how to make my textures pop a little more that would help a ton. I feel…
I have not been able to get the suite working from v1.5 onward either; same symptoms: falling behind photoshop no matter what. Tried it with both CS6 and the CC version. No antivirus aside from the built in Windows Defender. Operating System: Windows 8.1 Pro 64-bit (6.3, Build 9600) (9600.winblue_r3.140827-1500) Language:…
@skyline5gtr In fps like COD and Battlefield scopes and accessories generally get there own uv sheet so that they can be used across multiple weapons. Rifle will have 2k, Scope will be 1k, and the bipod will be 512. Rifle: 6981 Scope:6678 Bipod :2791 Total: 16550
Pedro Amorim: Are these cutouts on every stock ring? As you know, my main reference was a cheap airsoft model and the stock ring has no cutouts. I`ll have to google and add them. Thanks again for mentioning. @ all: Thanks for the kind words. I don´t know about good specific tutorials, but what helped me to get my renders…