Thanks for the feed back guys! @ Nuclear Angel Thanks very much! You confirmed some of my suspicions about the proportions. I don't mind a little "water balloonyness "in certain areas, but I'm definitely not going for malnourished. I did want bustier legs and fairly robust rump.... I'm working the proportions now, and will…
Weekly Progress Update This week, I focused mainly on locking down the main building and pushing my material workflow a bit further. At the current camera distance, I don’t feel the building needs much more surface detail. If I do decide to push it further later on, I’ll most likely rely on decals rather than increasing…
Scene states and the batch render dialog would avoid you having to set it all up each time you want to render. You set up the scene right click and choose "save scene state" highlight the things you want it to save, give it a name and click save. Then in Rendering > Batch Render you create an entry for each render setting…
This is not something you do in your texture. It was a while since I played with this, but if I'm not mistaking. This is the principle. Picture that you have two states. A) Not using normal map B) Using normal map Now with just traditional normal mapping you just go full out with state B. But blended normal does a mix of…
Hi! Although not related to overall level composition, the first thing that caught my eye was the shading on the statue. Is the normal map setup incorrectly (green/y-channel direction?)?
Looking for an Artist Partner for a Survival RPG (3D/UI/Sound) – Revenue Sharing I am looking for an artist partner for my open-world survival RPG project. I have been developing this game alone for a long time, but to take it to the next level, I need someone who can completely take over the artistic side. This includes…
Threewave Software is looking for a sharp, ambitious, visionary Level Designer to join our team. As an ideal candidate you will have at least 2 years experience in game design. You will be responsible for creating and developing single and multiplayer missions. As a successful incumbent you will contribute to a major…
This is from the stat menu, not sure how it varies based on a proper execution of the packaged version yet. What do you think? I've noticed the texture pool is capped at 800mb. I'm going to assume this means if my VRAM was a capacity of 1GB then this is good figure. I don't know if that's how it works though.
Wow, so even in the US, xbox will only work in 21 states at launch, and no concrete plans to work in other states untill 2015 estimated. What are they thinking? http://www.p4rgaming.com/microsoft-confirms-xbox-one-will-only-work-in-21-states-in-the-us-at-launch/ *edit Actually only 20, becase virgina is not one of the…
Hi, I'm Will. I have a Computer Science degree with a gamedev focus, I've been working on an online/co-op topdown arena game where players basically fight each other until they're the last survivor. Like a Battle Royale! I've implemented most of the core systems for the prototype that I plan on releasing to Greenlight and…