Guys i have another error # Error: line 1: IndentationError: file D: \Program Files\Autodesk\Maya2022\Python37\lib\site-packages\shiboken2\files.dir\shibokensupport\__feature__.py line 142: unexpected indent #
Good idea @rgbeard! I was thinking about adding a door or entry point somewhere along the tunnel. Just gotta figure out how to include those junction points in the bp. :sweat: Something like this might be cool:
The trick is to cause pain/trauma to yourself, so that your heart rate/BP/voice stress and such are the same, even on control questions. So like, stick a thumbtack in your shoe and step on it before you answer questions. :D
Anybody here that could point me to a good texel density tool that works with baby maya? I found several that look awesome but they are all written in py. Much appreciated in advance.
This is impressive - http://marza-realtime.com/ More details here - http://www.marketwired.com/press-release/marza-revolutionizes-cg-animation-rendering-with-unity-2106574.htm https://www.youtube.com/watch?list=PLlyT6eQOyOobKCIQAnB9-pQ_NDWGvDBDn&v=tVHH3-bP-fE
Hi guys, i`ve been working on this moto for some time. Decided to model this after bying real one. Highpoly still unfinished, a lot of parts are missing. C&C Welcome:)
I wouldnt say Im totally pro but I use c4d bodypaint to clean up seams and sometimes if I dont have alot of time I find it good to rough out the whole texture in BP and then I refine in photoshop