Heyo, I started working on a small collection of stylized low-poly potions some time ago. The goal is to have them all fully hand painted and ready to use in Games and Animation ^_^ I'll keep posting progress updates here and I'd be happy to get your feedback and suggestions along the way! TOOLS: Blender (Ucupaint), Clip…
We are looking for a 2D UI/UX artists to help update our game with a brand new makeover. Game Links: https://humanitzgame.com/ https://store.steampowered.com/app/1766060/HumanitZ/ Please contact me if you are interested in finding out more details Thank you Yozza
Hey folks been an awful while 😄. I put the project on a long hiatus of months due to life stuff, but that’s behind me now and I’m determined to finish it properly. I made a lot of changes: updated shaders, reworked lighting and the overall prop layout, added stickers and posters, and strayed a bit from the concept to add…
Yeah I read about that. The one I'm using is of course the old variant. Sadly I cannot update beyond 3.3 - one major addon I'm using is not running well in neweest versions of Blender and one I completely rely on was updated for newer releases to use a completely different creation/editing method, messing with my…
Full Artstation post with turntable: https://www.artstation.com/artwork/EzXn9N Updated with extra work on the texturing and lighting! Brand new renders and a turntable. I think an issue it had previously was a small identity crisis. It was somewhere between a product visualization and a game art piece so it was a weird…
I do the frequency updates in my X Hellbrush. I got the concept art from Romeck. I publish the processes below. In the blog, I want to document the stages of working on a character for a portfolio.
Yeah the automatic update thing is worrisome for people that don't have pro. Pro lets you defer updates/upgrades to avoid compatibility issues so if you want to but hate the idea of automatic updates you can at least have that on pro. I'm not sure why they got rid of the feature to disable driver updates, I could see this…
Not adding much to the thread sry, though wanted to mention this, in-case someone behind the scene actually did or does this. (pst, pm me. ;) ) Wouldn't that be the thing, in my naivety (or just not being very informed) i thought a coder C++ (+) person could "reverse engineer things (being illegal sure but for production…