Whoa it just started working. I found this thread after reading an error message that started popping up. http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/quot-cocreateinstance-failed-quot-error-when-skin-modifier/td-p/4152704/page/2 Seems like it was a bug the whole time. Thanks for the help team.
Yes - custom textures a bit of a pain in Tree It. You have to have them in dds with a special format and place them to the default directory. There is a few good advices here about it: https://www.evolved-software.com/board/viewforum.php?f=29&sid=a644f49162bbe81f5e80a3f2709c5f04 This was the tree I've made for a few…
Good evening polycount. c: Currently working on an earth bending animation that's heavily inspired by the gif down below. I understand there's nothing original about what I have but I'm hoping that as I work on it more to get a grasp and feel of the style and make it my own if possible. It's still very rough and not timed…
You could take out the normal map or tone it down for the handles. The handles are made from micarta, which is soft and kinda cloth-like, so there aren't a lot of deep cuts. Also, the coating on the blade should have a subtle speckly feel to it. They should looks like this, different knife design, but made from the same…
The venom would be fine :) Bitfenix cases are really nice and will give you plenty of room. Agreed with EQ on pro 64bit you can get it OEM pretty cheap and be good to go. MM makes a great point about the ram, You can also check out crucial's memory advisor and almost every mobo manufacturer has suggested ram on there…
hey, nice work. firstly i completely second what Direwolf said - it's really tempting to create a really flashy portfolio site that looks really cool and impresses all your friends but think about the people who're going to be hiring you - they just want things to be as simple and easy as possible - a nice long page of…
thanks Psyko for the advice and the link, that was very helpful. I checked out your Portfolio, pretty fancy stuff! I ventured into the link section of your site and was excited to see a head modeling tutorial, but the link is broken! That link would be very helpful right now. @ Jungsik: Is it best I convert it to a…