Short answer:Nope Elaborate answer: When I was in the situation I wanted the same setup in between different projects, I often duplicate my mari scene (when you 1st open mari, right click on your project and duplicate / rename it), then I open the new one, and import the new object as an object version. I then remove the…
The first thing to test would be making a flat normal map and verifying the pipeline is 100% working and then you can worry about the normal map. I'm not 100% sure that that is a compression issue.
Dont worry about matching the reference 100% or if your ref is off. Build what you see. Think "around" the object. It doesnt need to be 100% perfect. If it did, you would have cad blueprints.
Working on the texture for an old model I did some time ago. Not 100% done but getting close I think. I went for diffuse only. Max viewport 100% self illuminated.
Hey guys, I am trying to have my vehicle play an animation when it fires my projectile. What do I need to do for an animation to be triggered when firing my gun on the vehicle? But what script do I edit to tell what animation to play when firing? Here is my UTVehicle_Cannon.uc file: /** * Copyright 1998-2011 Epic Games,…
Make the tightest shadows 100% black and the tightest highlights 100% white, it will give it more depth, and feel more like metal, whereas right now it seems the contrast makes it feel like it was made out of brick.
with the difference in lighting from the planet to the ship i would say its from a space sation or another ship "While shepeiro's paintover might not be 100% accurate either" my paintovers are 100 % FACT ;-)
Thx :) Yeah, it's a 100*100 plane. I'm baking from a 50*50 plane. All the brushes used in ZB was on wrap mode 2. Cnfortunately Crumple kinda fucked up in wrap mode.
I was expecting it to be 50, but it turns out you can go beyond that. So I'll have a guess at either 100, or whatever level you end up once all skills turn 100.
Check this out: http://forums.steampowered.com/forums/showthread.php?t=1300631 If it says 100%, it may not actually be 100% because it rounds up. Also bonus items... I was just discussing this with a friend the other day and found that on the steam forums.