Should pretty much always be white to start if you want 1:1 what you're outputting from your tools. The tinting has many different uses, but the #1 thing that i use it for is to make slight adjustments after light baking if something isnt quite matching its surroundings or the colors feel a bit off. This can be especially…
I think it's prudent to not take social media seriously. For instance I watch Asmongold here and there, but don't think for a second that I agree with him 100%. A lot of internet noise should be considered either purely entertainment or propaganda. We all need to be careful of lingering in echo chambers. IMO Kay is a…
I created these two busts after starting the new Ranma 1/2 show on Netflix. They’re modeled to resemble two shots from the original opening! For this project, I used Maya for modeling and rendering, with toon shaders inside Maya to achieve the final look. I then used Substance Painter to create masks and textures for the…
Best thing we can ask for is a sleek little black metal box [for the heat] with as much power in it as possible and no fancy features like backwards compatibility and touch screen pointless rubbish. Get some decent power that will last for many years and reduce the size of Sony's loss margin. I believe at the time they…
Maybe I typed it too unclearly, or you just misread (or chose to only read the first sentence). I wasn't saying its too expensive, it just looks it at first glance if you don't see that you get 2 copies for that price. Which led me to my question of why sell 2 for £17 instead of 1 for £8.50. Or better yet, why not sell 1…
I chose to get as close as I can to finished this weekend. Nothin but cave.. no messin around... gotta get this thing off of my mind but at the same time not rush it. I started getting the foliage in today. Messing with shaders... realizing how easy unreal has made it now to add wind to anything! Woot. I'll be watching…
It's really two things you are after - a web host, and a domain name. Most companies provide both. For RSART, I'm actually with a separate one for each. My domain name rsart.co.uk is now handled by 1&1. I pay them £12 every 2 years, so thats about $12 per year. My space is provided by Addaction.net for $6.95 per month. For…
#1 select one of the 2 faces,- hit shift + drag it to the center so that 1 edge of it is in the center of the window - check copy to element when you release the mouse button. Now select again 1 of the 2 faces you have selected in the screenshot and hit the "hinge from edge button". In that dialogue click the select…
We had another thread here about trying to fix lightmass specular which was suggested to switch the lightmap channel 2 for 1. The problem is that UDK seems to store the meshes tangent data with the UV's you use in channel 1. So switching in any other UV's gets you broken normals. Switching the diffuse and the normal…
that's some nice tight detail. looks good, its a nice piece to test your displacement workflow on. actually with hires textures they don't do it like that, one big map. and you can have upwards of 400k of texture space on a film creature. that would be one big ass map what you want to do is take a shot at using multiple uv…